A Look Behind The Scenes At Five Key Game Development Stages

Anyone who works in the video game industry knows that development is a difficult but necessary process that must be mastered to produce a spectacular result. However, not all businesses understand how to construct workflows correctly, and as a result of chaos and poor management, things can spiral out of control.

That is why understanding and following a video game development pipeline is critical. A video game development pipeline describes the stages of a project’s development that allows you to organize and optimize your workflow.

In this post, we’ll go over the key stages of game creation and some of their unique features. You’ll also learn more about game production strategies and how to find a dependable bespoke game development partner.

What are the stages of game development?

The five important stages of the game development process are pre-production, production, quality assurance, launch, and post-production maintenance.

Stage 1: of game development is pre-production.

Each stage of the game development process is crucial, but the first planning phase directly impacts the rest of the process. Beginning the computer game development process by gathering knowledge about a potential product, such as technical requirements, is critical. Managers and product owners collaborate to define the project’s goals and business model, and the main concept.

  • Examine the market and the competition. It’s critical to figure out what’s hot in the gaming industry and what’s making the most money.
  • The intended audience. It’s crucial to figure out who will be interested in your product so that the game’s development may be tailored to their preferences.
  • Choosing a platform is the first step. The popularity of a forum and the company’s coding expertise are frequently factors in the decision.
  • The distribution of resources. The number of specialists, equipment, and the video game development process timetable required for the project’s execution must all be determined.
  • It’s a concept art piece. Concept artists design characters, locations, props, and other gaming elements.
  • This is the type of monetization we’re talking about it. Make money via adverts, in-game purchases, or a fixed-price product?
  • Analyze the risks. It entails evaluating all potential hazards ahead of time and devising damage mitigation strategies.
  • Marketing strategy is important. It’s critical to consider how to appeal to as many individuals as possible with the game.

A Game Design Document (GDD) is generated when all of the necessary information and specifications for a project have been gathered. It contains more specific requirements for a game. Concept, genre, plot, kind of gameplay, game mechanics, level design, and environment are all examples.

Stage 2: Manufacturing

The production stage, separated into multiple internal locations, is the longest and most labor-intensive part of a video game development pipeline.

Stage 3: Quality Control

A game of any complexity should be properly tested to guarantee it is free of bugs and errors. Because a single issue can have a major impact on the user experience and overall game experience, this is the case. As a result, functional and non-functional testing and Alpha and Beta testing are frequently employed.

You can learn more about the various game testing methodologies, their benefits and drawbacks, and some game testing recommendations.

Once functionality, performance, compatibility, and other aspects have been extensively tested, and all issues have been fixed, it’s time to move on to the Alpha and Beta game development stages. QA engineers seek and fix any lingering flaws during alpha testing, which is the final step of a game’s development. Beta testing is done by people who act like end-users rather than professionals and is occasionally done after that.

Stage 4: Launch

The product launch is the pinnacle of game development, and it’s something that everyone is looking forward it. The story, however, does not end there. Even once a game is completed, there are frequently enough flaws and difficulties that the game production team continues to add more information and improvements while it is being released. Simultaneously, testers collect the first user feedback, allowing engineers to make substantial changes.

Stage 5: Post-production

Fixes and improvements to a game after being released to the market necessitate continual monitoring to double-check the degree of stability and performance. In an ideal world, studios would provide updates regularly to satisfy the technical requirements of platforms that are also updated.

Many companies update in-game content and occasionally add fascinating new mechanisms to keep consumers involved in a game. All of this necessitates continual maintenance and regular testing of new game versions to maintain quality.

Leave a Reply

Your email address will not be published.