The Unique Characteristics of 2D Graphics in Video Game Art
Are you planning on making a video game? Excellent! It means you’re about to go on a journey into video game art creation, where you’ll create incredible characters, props, and landscapes.
On the other hand, video game art is a broad phrase that encompasses all aspects of a visual game environment, from simple artwork to hyper-realistic 3D models. As a result, this topic is so wide and fascinating that it needs to be broken up into numerous articles. So, let’s begin with the basics of creating 2D art for video games.
The full guide below will show you how to create exciting graphic assets for games, immersive environments for unique stories, and useful game art services that make it all possible. Let’s get this party started!
Pipeline for Creating Video Game Art
The creation of video material is a very creative process. Any commercial game development firm, on the other hand, must adhere to a precise workflow to provide stunning results.
Our team has built a good game art development pipeline that makes this procedure incredibly successful, thanks to Game-17 Ace’s years of experience. You can look around and save it for a future gaming project.
Pre-Production
Companies strive to build and launch products as quickly as possible, but it’s critical not to cut corners on preparation time. So, before you begin art design, make sure you’ve completed the following chores.
If you require concept art services, you might research how many concepts art costs and what aspects influence the pricing.
Design
One of the most fascinating and responsible aspects of game art production is bringing concepts to life. There are four essential steps in this approach that will lead to exceptional video game art.
Of course, great video game art necessitates the presence of talented and professional artists on your team. Fortunately, you can employ game artists if you don’t have access to art designers.
Post-Production
Even once the illustrations are perfected and brought to life with animation, the effort on video game art does not finish. With two primary processes, the post-production stage brings together experts from several industries to make game art functional.
How to Make Various Kinds of Video Game Art
Flat illustrations generated many styles of video game art that millions of gamers appreciate. They not only gave birth to all sorts of visual content we have today, but they also spawned all kinds of visual content we have today. Let’s look at the differences between different types and genres of video game art.
Creating Art for Video Games in a Variety of Styles
For decades, various 2D game visual styles have been popular, but some have become classics. Take a look at three popular game art styles in 2D game creation.
Pixel Art is a type of art that is made.
Even in the era of hyper-realistic art, pixel art is one of the most popular forms. Flat digital images of an array of tiny squares — pixels — are represented in this style. Artists utilize tools like PiskelApp or Pixie to create pixel art for games.
Artwork in Vector Format
Unlike pixel art, vector art uses mathematical methods and calculations to create digital graphics from a set of geometric primitives known as vectors. As a result, vector graphics tools such as Adobe Illustrator, CorelDRAW, and VectorMagic exist.
Art with Cutouts
Games like Tearaway and Paper Mario are developed with cutout art, as their name implies. Characters, props, and locations are cut out of paper or produced in software with a cutout effect. Artists also use old tools like Blender, Cinema 4, and Adobe Animate to animate scenes frame by frame.
Creating Art for a Variety of Video Game Genres
When we think about a specific game genre, we usually conjure up images of its art. If you’ve ever played Dead Cells, Elden Ring, or Pinstripe, you’re aware of the nuances of creating fantasy imagery for video games. Many people believe that sci-fi and magic components and exotic creatures like dragons and elves define fantasy game art.
This is how game artists make art for various genres. In the end, they rely on favorite products from a certain genre and employ corresponding art components and styles. Find some outstanding references, underline essentials, and apply them to your project, whether you’re working on a platformer, RPG, or puzzle game.